School’s Well-being Platform

A school well-being dashboard that helps teachers and counsellors track, understand, and support student’s well-being through check-ins and real-time insights.

Unavailable

User Research UX Design Product Management Technical Documentation
Role Product Designer, Product Manager
Date October 2024
Preview Unavailable, under NDA

01

How it started

Brief

The client needed to launch a school well-being platform: a 0-to-1 build with no existing system, process, or design language to build on.

What it's supposed to do

Help educators track, understand, and support student welfare through structured check-ins and real-time insights. Serving three distinct user types: students, educators, and school admins.

Why it was hard

The brief was ambiguous from the start, with stakeholder misalignment between school administrators and the students they were trying to serve. The team operated fully remotely, coordinating across Indonesia and UAE, with no established product or design process in place.

02

Paska’s Role

  • Sole PM and designer from start to handoff

  • Ran user research to understand what educators, admins, and students each actually needed

  • Defined the full product scope and all three user flows with no prior system to reference

  • Coordinated the team remotely across Indonesia and UAE for the full duration of the project

  • Owned the question bank logic, wellness scoring, and design across all three user types

03

Results

Delivered all three user flows (student, educator, admin) in 3 months, one month ahead of the original 4-month timeline

Only 4 bugs reported in the first month post-launch, indicating a clear and comprehensive Technical Documentation for a 0-to-1 build

Reduced time from brainstorming to design handoff by owning research, design, and PM simultaneously